Why I Built YHO: The Screen Time I Couldn't Find
I built YHO because I couldn't find the app I wanted for my own kid.
Everything on the store was loud. Bright flashing rewards, timers pushing the child to keep going, ads on a screen a two-year-old was touching. I wanted something calm, something that felt like the Montessori shelf, not the arcade.
I'm not a developer by trade. I'm a parent who got stubborn. I started sketching activities on paper, the kind a child could do with their hands, and I kept asking: what would this look like on a screen without losing the quiet?
The answer was to take things away. No rewards. No streaks. No ads. No subscription. Just the activities, the way they are, and a child who can choose one and stop whenever they want.
I made it for my kid first. Then I thought, if I wanted this, other tired parents probably wanted it too.
That's the whole origin story. No investors, no mission statement written by a committee. A parent, a stubborn streak, and an app that does less on purpose.
Try it with your child
Montessori Kids has six hands-on activities for ages 2+. One-time purchase, no subscriptions.
Get it on the App StoreRelated guides
Why I Keep the App Small on Purpose
More activities isn't always better. A note on choosing depth over clutter.
On Listening to the Parents Who Email Me
The emails I get from parents shape what I build next. Here's how that actually works.
A Note to the Parents Who Tried YHO First
You downloaded an app with almost no reviews. That's a leap, and I don't take it lightly.